PCI, AGP, CardBus Buses Information

Generic
Interface
System Buses
AGP Buses1
PCI Buses1
PCI Interface Version2.10

Interface Properties
Config space access mechanism 1 supportYes
Config space access mechanism 2 supportNo
Cycle generation mechanism 1 supportYes
Cycle generation mechanism 2 supportNo

AGP 66MHz Bus 1
3Dfx Interactive Inc Voodoo3 AGP
Device Information
Device TypeVGA Display Adapter
Device IDDevice 5 on Bus 1, Function 0
OEM Device Name3Dfx Interactive Inc 3Dfx Voodoo3 Chipset
OEM Hardware IDFUN_0, VEN_121A, DEV_0005, REV_01
Product Device Name3Dfx Interactive Inc Voodoo3 AGP
Product Hardware IDVEN_121A, DEV_003A
Revision / SteppingA / 2 (1)

AGP Capabilities
Version1.00
Command Queue Length8
FW Transfers SupportNo
Over 4GB Addressing SupportYes
Side Band Addressing SupportYes
Data Transfer Modes Support1x 2x

Power Management Capabilities
Version1.00
Supports Clock Slow-downYes
Supports D1 PM StateNo
Supports D2 PM StateNo
Supports PME#No
Supports PME ClockNo

Device Properties
I/O AccessYes
Memory AccessYes
Bus Master CapableNo
Special Cycle RecognitionNo
Memory Write & InvalidateNo
VGA Palette SnoopNo
Parity Error ResponseNo
Address/Data SteppingNo
System Error LineNo
Fast back-to-back TransactionsNo
Detects Parity ErrorsYes
Supports System Error LineNo
Supports Parity LineNo
User Defined FormatNo
PCI 66MHz Bus SupportYes
New Capability ListYes
Device Select TimingFast
Multi-Function DeviceNo
Header Type00
Programming Interface00

Hardware Resources
Memory AddressD4000000
Memory AddressD8000000
I/O Port0000A000
IRQ Line5
INT PinA#
Dynamic ManagementYes

Performance Tips
Tip T1202Device does not support bus mastering.
Tip T2For more information about tips, press F1 and scroll to the Tips section.

Video System Information

3dfx Voodoo3
Video Adapter
Model3dfx Voodoo3
Total Memory15MB (15MB Video)
Texture Memory7MB
Hardware Revision001

Current Video Mode
Video Mode1280x1024 64K HiColour (16-bit)
Refresh RateDefault

Video Driver
Model ID3dfx16v3.drv
Version4.12.01.1225
Supported Windows Version4.00
Video AccelerationYes, All Functions
Screen Saver ActiveNo
Low Power Saving ActiveNo
Power Off Saving ActiveNo

Supported Video Modes
Windows Video Mode 0640x480 16 colours (4-bit) at Hz
Windows Video Mode 1640x480 256 colours (8-bit) at 60,72,75,85,100,120,140,160Hz
Windows Video Mode 2800x600 256 colours (8-bit) at 56,60,72,75,85,100,120Hz
Windows Video Mode 3960x720 256 colours (8-bit) at 60,75,85Hz
Windows Video Mode 41024x768 256 colours (8-bit) at 60,70,75,85,100Hz
Windows Video Mode 51152x864 256 colours (8-bit) at 60,70,75,85Hz
Windows Video Mode 61280x960 256 colours (8-bit) at 60,75,85Hz
Windows Video Mode 71280x1024 256 colours (8-bit) at 60,75Hz
Windows Video Mode 81600x1024 256 colours (8-bit) at 60,76Hz
Windows Video Mode 91600x1200 256 colours (8-bit) at 60,65Hz
Windows Video Mode 10640x480 64K HiColour (16-bit) at Hz
Windows Video Mode 11800x600 64K HiColour (16-bit) at Hz
Windows Video Mode 12960x720 64K HiColour (16-bit) at Hz
Windows Video Mode 131024x768 64K HiColour (16-bit) at Hz
Windows Video Mode 141152x864 64K HiColour (16-bit) at Hz
Windows Video Mode 151280x960 64K HiColour (16-bit) at Hz
Windows Video Mode 161280x1024 64K HiColour (16-bit) at Hz
Windows Video Mode 171600x1024 64K HiColour (16-bit) at Hz
Windows Video Mode 181600x1200 64K HiColour (16-bit) at Hz
Windows Video Mode 19640x480 16M+ TrueColour (32-bit) at Hz
Windows Video Mode 20800x600 16M+ TrueColour (32-bit) at Hz
Windows Video Mode 21960x720 16M+ TrueColour (32-bit) at Hz
Windows Video Mode 221024x768 16M+ TrueColour (32-bit) at Hz
Windows Video Mode 231152x864 16M+ TrueColour (32-bit) at Hz
Windows Video Mode 241280x960 16M+ TrueColour (32-bit) at Hz
Windows Video Mode 251280x1024 16M+ TrueColour (32-bit) at Hz
Windows Video Mode 261600x1024 16M+ TrueColour (32-bit) at Hz
Windows Video Mode 271600x1200 16M+ TrueColour (32-bit) at Hz

i2c/SMBus/DDC Bus(es)
Total/Video Channels3 / 2

Video BIOS
Release Date03/18/99
Version1.00.01

VESA BIOS
Version3.00
VESA VBE/PM Version1.00
ManufacturerElpin Systems, Inc.
Video Adapter3dfx Avenger
Adapter VersionVersion 1.00
OEM Chipset BIOS3dfx Interactive, Inc.
OEM BIOS Version1.00
Total Video Memory16MB
Current Video Mode03h

Video Chipset
8-bit Colour Width RAMDACYes
VGA Compatible ControllerYes
Programmed RAMDAC with Blank BitNo
Hardware StereoScopic SupportNo
Stereo Signalling via VESA EVCNo

Enhanced Video Settings
Animation Effects EnabledNo
Full Windows Drag EnabledNo
Font Smoothing EnabledYes

Video Mode Characteristics
Physical Screen Width270 mm, 11 in
Physical Screen Height216 mm, 9 in
Recommended Monitor Size18 in
Horizontal/Vertical Resolution120x120 dpi
Colour Bits/Planes16 / 1 bit(s) per pixel
Brushes4294967295
Pens4294967295
Device Colours4294967295
Pixel Width/Height/Diagonal36 / 36 / 51

Video Driver Clipping Capabilities
Can Clip Output to RectangleYes
Can Clip Output to RegionNo

Video Driver Raster Capabilities
Supports BandingNo
Supports Fonts Larger than 64KYes
Can Transfer BitmapsYes
Supports Bitmaps Larger than 64KYes
Supports Device BitmapsYes
Supports DIBsYes
DIBs on Device SurfaceYes
Flood FillsNo
Supports Windows 2.xYes
Stretch/Compress BitmapsYes
Stretch/Compress DIBsYes
Supports ScalingNo
Palette-Based DeviceNo
Saves Bitmap LocallyYes

Video Driver Curve Capabilities
Can Draw CirclesYes
Can Draw EllipsesYes
Can Draw Pie WedgesNo
Can Draw Chord ArcsNo
Can Draw Wide BordersNo
Can Draw Styled BordersNo
Can Draw Wide, Styled BordersNo
Can Draw Rounded RectanglesNo
Can Draw InteriorsYes

Video Driver Line Capabilities
Can Draw PolylinesYes
Can Draw Styled LinesYes
Can Draw Wide LinesNo
Can Draw Wide, Styled LinesNo
Can Draw MarkersNo
Can Draw PolymarkersNo
Can Draw InteriorsNo

Video Driver Polygonal Capabilities
Can Draw Alternate-fill PolygonsYes
Can Draw Winding-fill PolygonsNo
Can Draw RectanglesYes
Can Draw Scan LinesYes
Can Draw Wide BordersNo
Can Draw Styled BordersYes
Can Draw Wide, Styled BordersNo
Can Draw InteriorsYes

Video Driver Text Capabilities
Supports Stroke Clip PrecisionYes
Supports Stroke Output PrecisionNo
Supports Character Output PrecisionNo
Supports 90° Character RotationNo
Supports Any Angle Character RotationNo
Supports Independent X-Y ScalingNo
Supports Doubled Character for ScalingNo
Supports Integer Multiples for ScalingNo
Any Multiples for Exact ScalingNo
Can Draw Double-Weighted CharactersNo
Can ItalicizeNo
Can UnderlineNo
Can Draw StrikeoutsNo
Can Draw Raster FontsYes
Can Draw Vector FontsNo
Cannot Scroll Using BitBltNo

Performance Tips
Tip T323Remove the desktop wallpaper to save memory and improve performance.
Tip T314Video BIOS is too old. Check for an update.
Warning W313Font smoothing reduces video performance.
Tip T2For more information about tips, press F1 and scroll to the Tips section.

DirectX Information

DirectDraw Devices
Primary Display Driver (display)
DirectDraw Driver
Driver IDdisplay
Driver Version4.12.01.1225
Library Version4.08.00.400

DirectDraw Device
ModelVoodoo3 AGP
WHQL Level1
Total/Free Memory15MB / 12.3MB, 83%
Total/Free Video Memory15MB / 12.3MB, 83%
Total/Free Texture Memory7MB / 4.8MB, 66%
Max. Z-Buffer Depth16-bit
Max. Visible Overlays1
Min/Max Overlay Stretch0.1 / 10.0
Max/Current Video Ports1 / 0

DirectDraw Interface
Supports DirectDraw v7 (DX7)Yes

General Capabilities
Has 3D Hardware AccelerationYes
Supports Alpha BlendingNo
Boundary Aligned Dest Rectangles OnlyNo
Size Mult Dest Rectangles OnlyNo
Boundary Aligned Src Rectangles OnlyNo
Size Mult Src Rectangles OnlyNo
Stride Alignment Surfaces OnlyNo
Hardware is Bank-SwitchedNo
Can Transfer BitmapsYes
Supports Asynchronous Bitmap TransfersNo
Can Transfer Bitmaps to/from MemoryYes
Supports ClippingNo
Supports Clipping while StretchingNo
Supports Colour Space ConversionsYes
Stretch/Compress BitmapsYes
Supports Colour FillsYes
Supports Z-Buffer Depth FillsYes
Supports Colour KeysYes
Hardware Assisted Colour KeysYes
Shares Display with GDIYes
Supports Hardware OverlayYes
Cannot Clip OverlaysYes
Supports Overlay Colour Space ConversionsYes
Stretch/Compress OverlaysYes
Supports Individual Surface PaletteYes
Can Sync Palette Change with Vertical RefreshNo
Can Return Current Scan LineYes
Supports Vertical Blank IrqNo
Supports Z-Buffer Bitmap TransfersYes
Supports Overlay Z-OrderingNo

Extended Capabilities
Can Flip Overlay AutomaticallyYes
Can Do Hardware InterleaveYes
Can Interleave if Memory InterleaveYes
Can Interleave if not Memory InterleaveYes
Can Convert 16-bit RGBZ to RGBNo
Can Do Odd/Even FlipsYes
Automatic Gamma CalibratorNo
Supports Dynamic Gamma RampsYes
Can Manage Textures in Video MemoryNo
Can Manage Textures in AGP MemoryNo
Can Render in WindowYes
Primary Surface Has Colour ControlsNo
Overlay Surface Has Colour ControlsNo
Can Transfer Surface w/Colour Space ConversionYes
Can Disable VSync on FlipsYes
Cannot Interleave 2D & 3D OperationsNo
Supports AGP MemoryNo
Different Capabilities in AGP MemoryNo
Supports DMA Transfer on Unlocked System MemoryYes
Supports Stereo ModeNo
Supports Live VideoYes
Supports Wide SurfacesYes

Colour Key Capabilities
Transp Blt on RGB Dest Surface using Colour KeyYes
Transp Blt on YUV Dest Surface using Colour KeyNo
Transp Blt on RGB Dest Surface using Colour SpaceYes
Transp Blt on YUV Dest Surface using Colour SpaceNo
Overlay on RGB Dest Surface using Colour KeyYes
Overlay on YUV Dest Surface using Colour KeyNo
Overlay on RGB Dest Surface using Colour SpaceYes
Overlay on YUV Dest Surface using Colour SpaceNo
One Active Dest Colour Key for Overlay SurfacesYes
Transp Blt on RGB Src Surface using Colour KeyYes
Transp Blt on YUV Src Surface using Colour KeyNo
Transp Blt on RGB Src Surface using Colour SpaceYes
Transp Blt on YUV Src Surface using Colour SpaceNo
Overlay on RGB Src Surface using Colour KeyNo
Overlay on YUV Src Surface using Colour KeyNo
Overlay on RGB Src Surface using Colour SpaceNo
Overlay on YUV Src Surface using Colour SpaceNo
One Active Src Colour Key for Overlay SurfacesNo
No Cost for using Colour Key OverlaysNo

Special Effects (FX) Capabilities
Supports Alpha-blended CopyNo
Supports Surface ReconstructionNo
Arithmetic Arbitrary Y-axis Bitmap StretchNo
Arithmetic Integer Y-axis Bitmap StretchNo
Left/Right Bitmap Mirror EffectNo
Top/Bottom Bitmap Mirror EffectNo
Any Angle Bitmap RotationNo
90° Bitmap RotationNo
Arbitrary X-axis Bitmap ShrinkYes
Integer X-axis Bitmap ShrinkNo
Arbitrary Y-axis Bitmap ShrinkYes
Integer Y-axis Bitmap ShrinkNo
Arbitrary X-axis Bitmap StretchYes
Integer X-axis Bitmap StretchNo
Arbitrary Y-axis Bitmap StretchYes
Integer Y-axis Bitmap StretchNo
Supports Alpha-blended OverlaysNo
Supports Overlay Surface FilterNo
Arithmetic Arbitrary Y-axis Overlay StretchNo
Arithmetic Integer Y-axis Overlary StretchNo
Arbitrary X-axis Overlay ShrinkYes
Integer X-axis Overlay ShrinkNo
Arbitrary Y-axis Overlay ShrinkYes
Integer Y-axis Overlay ShrinkNo
Arbitrary X-axis Overlay StretchYes
Integer X-axis Overlay StretchNo
Arbitrary Y-axis Overlay StretchYes
Integer Y-axis Overlay StretchNo
Left/Right Overlay Mirror EffectNo
Top/Bottom Overlay Mirror EffectNo

Palette Capabilities
1-bit (2 colours) IndexNo
2-bit (4 colours) IndexNo
4-bit (16 colours) IndexNo
8-bit (256 colours) IndexYes
8-bit Palette EntriesNo
Supports Palettes with AlphaNo
Primary Surface PaletteNo
Left Primary Surface PaletteNo
Allows All Entries DefinedYes
Sync Palette Change with Vertical RefreshNo

General Surface Capabilities
Supports 3D RenderingYes
Supports Alpha BlendingNo
Supports Complex SurfacesYes
Supports Surface FlippingYes
Supports Mip-MappingYes
Supports Texture MappingYes
Supports Z-BufferingYes
Supports Live VideoNo
Supports Hardware Codec StreamsNo
Supports Overlay SurfacesYes
Supports Palette Based SurfacesYes
Surface in System MemoryNo
Surface in Video MemoryNo
Surface in AGP MemoryNo
Surface has own Device ContextNo
Surface is Back BufferYes
Surface is Front BufferYes
Surface is Plain SurfaceYes
Surface is Primary SurfaceYes
Surface is Standard VGA SurfaceYes
Surface is ModeX SurfaceYes
Surface is Cubed EnvironmentMapNo
Surface is 6-faces Cube MapNo
Surface is Managed by DirectXNo
Surface is Managed by Video DriverNo
Video Port SurfaceNo
Mip Map Cube Map SurfaceNo

Supported Raster Operations
Copy SourceYes
Combine using ORYes
Combine using ANDYes
Combine using XORYes
Combine using AND, Inverted DestYes
Copy Inverted SourceYes
Combine using OR and InvertYes
Merge with Pattern using ANDNo
Merge with Pattern using ORYes
Copy PatternNo
Merge Pattern with Inverted Source using ORNo
Merge with Pattern using XORNo
Invert DestinationYes
Fill with BlackYes
Fill with WhiteYes

DirectDraw Display Modes
DirectDraw Mode 0320x200 256 colours (8-bit)
DirectDraw Mode 1320x240 256 colours (8-bit)
DirectDraw Mode 2400x300 256 colours (8-bit)
DirectDraw Mode 3512x384 256 colours (8-bit)
DirectDraw Mode 4640x400 256 colours (8-bit)
DirectDraw Mode 5640x480 256 colours (8-bit)
DirectDraw Mode 6720x480 256 colours (8-bit)
DirectDraw Mode 7720x576 256 colours (8-bit)
DirectDraw Mode 8800x600 256 colours (8-bit)
DirectDraw Mode 9960x720 256 colours (8-bit)
DirectDraw Mode 101024x768 256 colours (8-bit)
DirectDraw Mode 111152x864 256 colours (8-bit)
DirectDraw Mode 121280x960 256 colours (8-bit)
DirectDraw Mode 131280x1024 256 colours (8-bit)
DirectDraw Mode 141600x1024 256 colours (8-bit)
DirectDraw Mode 151600x1200 256 colours (8-bit)
DirectDraw Mode 16320x200 64K HiColour (16-bit)
DirectDraw Mode 17320x240 64K HiColour (16-bit)
DirectDraw Mode 18400x300 64K HiColour (16-bit)
DirectDraw Mode 19512x384 64K HiColour (16-bit)
DirectDraw Mode 20640x400 64K HiColour (16-bit)
DirectDraw Mode 21640x480 64K HiColour (16-bit)
DirectDraw Mode 22720x480 64K HiColour (16-bit)
DirectDraw Mode 23720x576 64K HiColour (16-bit)
DirectDraw Mode 24800x600 64K HiColour (16-bit)
DirectDraw Mode 25960x720 64K HiColour (16-bit)
DirectDraw Mode 261024x768 64K HiColour (16-bit)
DirectDraw Mode 271152x864 64K HiColour (16-bit)
DirectDraw Mode 281280x960 64K HiColour (16-bit)
DirectDraw Mode 291280x1024 64K HiColour (16-bit)
DirectDraw Mode 301600x1024 64K HiColour (16-bit)
DirectDraw Mode 311600x1200 64K HiColour (16-bit)
DirectDraw Mode 32320x200 16M+ TrueColour (32-bit)
DirectDraw Mode 33320x240 16M+ TrueColour (32-bit)
DirectDraw Mode 34400x300 16M+ TrueColour (32-bit)
DirectDraw Mode 35512x384 16M+ TrueColour (32-bit)
DirectDraw Mode 36640x400 16M+ TrueColour (32-bit)
DirectDraw Mode 37640x480 16M+ TrueColour (32-bit)
DirectDraw Mode 38720x480 16M+ TrueColour (32-bit)
DirectDraw Mode 39720x576 16M+ TrueColour (32-bit)
DirectDraw Mode 40800x600 16M+ TrueColour (32-bit)
DirectDraw Mode 41960x720 16M+ TrueColour (32-bit)
DirectDraw Mode 421024x768 16M+ TrueColour (32-bit)
DirectDraw Mode 431152x864 16M+ TrueColour (32-bit)
DirectDraw Mode 441280x960 16M+ TrueColour (32-bit)
DirectDraw Mode 451280x1024 16M+ TrueColour (32-bit)
DirectDraw Mode 461600x1024 16M+ TrueColour (32-bit)
DirectDraw Mode 471600x1200 16M+ TrueColour (32-bit)

Colour Space Conversion Formats
Number of Colour Space Conversions2
YUY2Yes
UYVYYes

Direct3D Devices
Primary Display Driver (display) - Microsoft Direct3D Hardware acceleration through Direct3D HAL (Direct3D HAL)
Direct3D
Supports Direct3D v7 (DX7)Yes
Rendering Depth16-bit
Max. Z-Buffer Depth16-bit
Min. Texture Size1x1
Max. Texture Size256x256
Max. Texture Aspect Ratio8
Max. Texture Blend Stages3

Device Colour Model
Supported ModelFull RGB

Clipping Capabilities
Supports 3D ClippingYes
Max. Clipping Planes6

Device Capabilities
Hardware Scene RasterisationYes
Hardware Transform & LightNo
Supports Draw PrimitivesYes
Supports Extended Draw PrimitivesYes
Can Render After FlipYes
Can Texture from System to AGP MemoryNo
Floating Point Vertex DataYes
Needs Data Sorted in Descreasing DepthNo
Needs Data Sorted in Increasing DepthNo
Needs Data Sorted ExactlyNo
System Memory Execute BuffersYes
Video Memory Execute BuffersNo
Textures in System MemoryNo
Textures in AGP MemoryNo
Textures in Video MemoryYes
Separate Texture MemoriesNo
System Memory Vertex BuffersYes
Video Memory Vertex BuffersNo

Light Capabilities
Lighting ModelFull RGB
Max. Lights Supported4294967295

Line General Capabilities
OpenGL Compliant DeviceNo
Counter-Clockwise CullingYes
Clockwise Triangle CullingYes
No Triangle Culling SupportYes
Complex Line Pattern StructureNo
Bitmask of Colour PlanesNo
Enable/Disable Z-Buffer ModificationsYes

Line Raster Capabilities
Anisotropic FilteringNo
Edge Anti-AliasingNo
Sort Independent Anti-AliasingNo
DitheringYes
Fog by RangeNo
Fog by TableYes
Fog by Light-Alpha-InterpolateYes
Mip-map LOD Bias AdjustmentsNo
Patterned DrawingNo
New Raster OperationsNo
Transparency by StipplingNo
Sort Independent TranslucencyNo
Full Sub-Pixel AccuracyYes
X-axis Sub-Pixel AccuracyNo
XOR OperationsNo
W-buffer DepthYes
W-based FogYes
Z-bias ValuesYes
Sort Independent Z-bufferNo
Z-based FogNo
Z-test OperationsNo

Line Z-Buffer Comparison Functions
Supports Always (True)Yes
Supports Never (False)Yes
Supports EqualYes
Supports Not EqualYes
Supports GreaterYes
Supports Greater or EqualYes
Supports LessYes
Supports Less or EqualYes

Line Source-Blending Capabilities
Overwrite Dest if Alpha NormalYes
Overwrite Dest if Alpha InvertedYes
Dest Alpha FactorNo
Dest Colour FactorYes
Invert Dest Alpha FactorNo
Invert Dest Colour FactorYes
Src Alpha FactorYes
Src Alpha SaturationNo
Src Colour FactorNo
Invert Src Alpha FactorYes
Invert Src Colour FactorNo
One-All FactorYes
Zero-All FactorYes

Line Destination-Blending Capabilities
Overwrite Dest if Alpha NormalYes
Overwrite Dest if Alpha InvertedYes
Dest Alpha FactorNo
Dest Colour FactorNo
Invert Dest Alpha FactorNo
Invert Dest Colour FactorNo
Src Alpha FactorYes
Src Alpha SaturationNo
Src Colour FactorYes
Invert Src Alpha FactorYes
Invert Src Colour FactorYes
One-All FactorYes
Zero-All FactorYes

Line Alpha-test Comparison Functions
Supports Always (True)Yes
Supports Never (False)Yes
Supports EqualYes
Supports Not EqualYes
Supports GreaterYes
Supports Greater or EqualYes
Supports LessYes
Supports Less or EqualYes

Line Shading Capabilities
Alpha Flat BlendingYes
Alpha Flat Stippled TransparencyNo
Alpha Gouraud BlendingYes
Alpha Gouraud Stippled TransparencyNo
Alpha Phong BlendingNo
Alpha Phong Stippled TransparencyNo
Monochrome Flat ShadingNo
RGB Flat ShadingYes
Monochrome Gouraud ShadingNo
RGB Gouraud ShadingYes
Monochrome Phong ShadingNo
RGB Phong ShadingNo
Flat FogYes
Gouraud FogYes
Phong FogNo
Monochrome Specular Flat HighlightsYes
RGB Specular Flat HighlightsYes
Monochrome Specular Gouraud HighlightsYes
RGB Specular Gouraud HighlightsYes
Monochrome Specular Phong HighlightsNo
RGB Specular Phong HighlightsNo

Line Texture-Mapping Capabilities
Supports Alpha ChannelYes
Supports Alpha PalettisedYes
Supports Alpha-blended Colour KeyNo
Supports Cube MappingNo
Border Texture MappingNo
Supports Perspective CorrectionYes
Power of 2 Dimensions OnlyYes
Conditional non Power of 2 DimensionsNo
Square Textures OnlyNo
Supports ProjectionsNo
Supports TransparencyYes
Texture Index not Scaled by SizeNo

Line Texture-Filtering Capabilities
LinearYes
Linear+InterpolationYes
Linear+AppropriateYes
NearestYes
Nearest+InterpolationYes
Nearest+AppropriateYes
Flat Cubic MagnificationNo
Gaussian Cubic MagnificationNo
Anisotropic MagnificationNo
Bilinear Interpolation MagnificationYes
Point-sampling MagnificationYes
Anisotropic MinificationNo
Bilinear Interpolation MinificationYes
Point-sampling MinificationYes
Trilinear Interpolation for Mip-mapsYes
Point-sampling for Mip-mapsYes

Line Texture-Blending Capabilities
Copy ModeYes
Decal ModeYes
Decal-Alpha ModeYes
Decal-Mask ModeNo
Modulate ModeYes
Modulate-Alpha ModeYes
Modulate-Mask ModeNo

Line Texture-Addressing Capabilities
Clamp Texture to AddressYes
Mirror Texture to AddressYes
Wrap Texture to AddressYes
Coordinates to Border ColourNo
Independent U & V Texture CoordinatesYes

Triangle General Capabilities
OpenGL Compliant DeviceNo
Counter-Clockwise CullingYes
Clockwise Triangle CullingYes
No Triangle Culling SupportYes
Complex Line Pattern StructureNo
Bitmask of Colour PlanesNo
Enable/Disable Z-Buffer ModificationsYes

Triangle Raster Capabilities
Anisotropic FilteringNo
Edge Anti-AliasingNo
Sort Independent Anti-AliasingNo
DitheringYes
Fog by RangeNo
Fog by TableYes
Fog by Light-Alpha-InterpolateYes
Mip-map LOD Bias AdjustmentsNo
Patterned DrawingNo
New Raster OperationsNo
Transparency by StipplingNo
Sort Independent TranslucencyNo
Full Sub-Pixel AccuracyYes
X-axis Sub-Pixel AccuracyNo
XOR OperationsNo
W-buffer DepthYes
W-based FogYes
Z-bias ValuesYes
Sort Independent Z-bufferNo
Z-based FogNo
Z-test OperationsNo

Triangle Z-Buffer Comparison Functions
Supports Always (True)Yes
Supports Never (False)Yes
Supports EqualYes
Supports Not EqualYes
Supports GreaterYes
Supports Greater or EqualYes
Supports LessYes
Supports Less or EqualYes

Triangle Source-Blending Capabilities
Overwrite Dest if Alpha NormalYes
Overwrite Dest if Alpha InvertedYes
Dest Alpha FactorNo
Dest Colour FactorYes
Invert Dest Alpha FactorNo
Invert Dest Colour FactorYes
Src Alpha FactorYes
Src Alpha SaturationNo
Src Colour FactorNo
Invert Src Alpha FactorYes
Invert Src Colour FactorNo
One-All FactorYes
Zero-All FactorYes

Triangle Destination-Blending Capabilities
Overwrite Dest if Alpha NormalYes
Overwrite Dest if Alpha InvertedYes
Dest Alpha FactorNo
Dest Colour FactorNo
Invert Dest Alpha FactorNo
Invert Dest Colour FactorNo
Src Alpha FactorYes
Src Alpha SaturationNo
Src Colour FactorYes
Invert Src Alpha FactorYes
Invert Src Colour FactorYes
One-All FactorYes
Zero-All FactorYes

Triangle Alpha-test Comparison Functions
Supports Always (True)Yes
Supports Never (False)Yes
Supports EqualYes
Supports Not EqualYes
Supports GreaterYes
Supports Greater or EqualYes
Supports LessYes
Supports Less or EqualYes

Triangle Shading Capabilities
Alpha Flat BlendingYes
Alpha Flat Stippled TransparencyNo
Alpha Gouraud BlendingYes
Alpha Gouraud Stippled TransparencyNo
Alpha Phong BlendingNo
Alpha Phong Stippled TransparencyNo
Monochrome Flat ShadingNo
RGB Flat ShadingYes
Monochrome Gouraud ShadingNo
RGB Gouraud ShadingYes
Monochrome Phong ShadingNo
RGB Phong ShadingNo
Flat FogYes
Gouraud FogYes
Phong FogNo
Monochrome Specular Flat HighlightsYes
RGB Specular Flat HighlightsYes
Monochrome Specular Gouraud HighlightsYes
RGB Specular Gouraud HighlightsYes
Monochrome Specular Phong HighlightsNo
RGB Specular Phong HighlightsNo

Triangle Texture-Mapping Capabilities
Supports Alpha ChannelYes
Supports Alpha PalettisedYes
Supports Alpha-blended Colour KeyNo
Supports Cube MappingNo
Border Texture MappingNo
Supports Perspective CorrectionYes
Power of 2 Dimensions OnlyYes
Conditional non Power of 2 DimensionsNo
Square Textures OnlyNo
Supports ProjectionsNo
Supports TransparencyYes
Texture Index not Scaled by SizeNo

Triangle Texture-Filtering Capabilities
LinearYes
Linear+InterpolationYes
Linear+AppropriateYes
NearestYes
Nearest+InterpolationYes
Nearest+AppropriateYes
Flat Cubic MagnificationNo
Gaussian Cubic MagnificationNo
Anisotropic MagnificationNo
Bilinear Interpolation MagnificationYes
Point-sampling MagnificationYes
Anisotropic MinificationNo
Bilinear Interpolation MinificationYes
Point-sampling MinificationYes
Trilinear Interpolation for Mip-mapsYes
Point-sampling for Mip-mapsYes

Triangle Texture-Blending Capabilities
Copy ModeYes
Decal ModeYes
Decal-Alpha ModeYes
Decal-Mask ModeNo
Modulate ModeYes
Modulate-Alpha ModeYes
Modulate-Mask ModeNo

Triangle Texture-Addressing Capabilities
Clamp Texture to AddressYes
Mirror Texture to AddressYes
Wrap Texture to AddressYes
Coordinates to Border ColourNo
Independent U & V Texture CoordinatesYes

Texture Blending Operations
Add ComponentsYes
Add Components SignedNo
Add Components Signed 2xNo
Add Components and SmoothNo
Subtract ComponentsYes
Blend Current AlphaYes
Blend Diffuse AlphaYes
Blend Factor AlphaYes
Blend Texture AlphaYes
Blend Texture Pre-Multiplied AlphaYes
Per-Pixel Bump Environment MappingNo
Per-Pixel Bump Env Mapping/w LuminanceNo
Dot Product of ComponentsNo
Modulate (Multiply) ComponentsYes
Modulate Components 2xYes
Modulate Components 4xNo
Pre-Modulate ComponentsNo
Modulate Colour with AlphaYes
Modulate Colour with Inv AlphaYes
Modulate then Add AlphaYes
Modulate then Add Inv AlphaYes
Supports DisableYes
Supports Select Argument 1Yes
Supports Select Argument 2Yes

Vertex Processing Capabilities
Can Generate Texture CoordinatesYes
Selectable Vertex Colour SourcesYes
Supports Vertex FogYes
Supports Directional LightsYes
Supports Positional LightsYes
Prefer Not Stripped ElementsYes
Max. Vertex Blend Matrices4

Texture Formats
16-bit 565RGB
16-bit 5551RGB APix
16-bit 4444RGB APix
8-bit 332RGB
8-bitRGB PAL8
16-bit 3328RGB APix
8-bit 800Lum
8-bit 4004APix Lum
16-bit 8008APix Lum
8-bitA