PCI, AGP, CardBus Buses Information

Generic
Interface
System Buses
AGP Buses1
PCI Buses1
PCI Interface Version2.10

Interface Properties
Config space access mechanism 1 supportYes
Config space access mechanism 2 supportNo
Cycle generation mechanism 1 supportYes
Cycle generation mechanism 2 supportNo

AGP 66MHz Bus 1
Gainward (Cardexpert Technology?) Unknown (0201)
Device Information
Device TypeVGA Display Adapter
Device IDDevice 5 on Bus 1, Function 0
OEM Device NameNvidia Corp Unknown (0201)
OEM Hardware IDFUN_0, VEN_10DE, DEV_0201, REV_A3
Product Device NameGainward (Cardexpert Technology?) Unknown (0201)
Product Hardware IDVEN_10B0, DEV_0854
Revision / SteppingK / 4 (163)

Power Management Capabilities
Version2.00
Supports Clock Slow-downYes
Supports D1 PM StateNo
Supports D2 PM StateNo
Supports PME#No
Supports PME ClockNo

AGP Capabilities
Version2.00
Command Queue Length32
FW Transfers SupportNo
Over 4GB Addressing SupportNo
Side Band Addressing SupportNo
Data Transfer Modes Support1x 2x 4x

Device Properties
Latency Timer248 clocks
I/O AccessYes
Memory AccessYes
Bus Master CapableYes
Special Cycle RecognitionNo
Memory Write & InvalidateNo
VGA Palette SnoopNo
Parity Error ResponseNo
Address/Data SteppingNo
System Error LineNo
Fast back-to-back TransactionsNo
Detects Parity ErrorsNo
Supports System Error LineNo
Supports Parity LineNo
User Defined FormatNo
PCI 66MHz Bus SupportYes
New Capability ListYes
Device Select TimingMedium
Multi-Function DeviceNo
Header Type00
Programming Interface00

Hardware Resources
Memory AddressDC000000
Memory AddressD4000000
Memory AddressD8000000
IRQ Line10
INT PinA#
Dynamic ManagementYes

Video System Information

NVIDIA GeForce3 Ti 200
Video Adapter
ModelNVIDIA GeForce3 Ti 200
Total Memory63MB (63MB Video) (32MB AGP)
Texture Memory95MB
Supports DIME TexturingYes
Hardware Revision163

Current Video Mode
Video Mode1280x1024 64K HiColour (16-bit)
Refresh RateDefault
Supported Refresh Rates60,70,72,75,85Hz

Video Driver
Model IDnvdisp.drv
Version4.13.01.2311
Supported Windows Version4.00
Video AccelerationYes, All Functions
Screen Saver ActiveNo
Low Power Saving ActiveNo
Power Off Saving ActiveNo

Supported Video Modes
Windows Video Mode 0640x480 16 colours (4-bit) at Hz
Windows Video Mode 1640x480 256 colours (8-bit) at 60,70,72,75,85,100,120,140,144,150Hz
Windows Video Mode 2848x480 256 colours (8-bit) at 60,70,72,75,85,100,120,140,144Hz
Windows Video Mode 3800x600 256 colours (8-bit) at 60,70,72,75,85,100,120Hz
Windows Video Mode 41024x768 256 colours (8-bit) at 60,70,72,75,85,100Hz
Windows Video Mode 51152x864 256 colours (8-bit) at 60,70,72,75,85Hz
Windows Video Mode 61280x720 256 colours (8-bit) at 60,70,72,75,85,100Hz
Windows Video Mode 71280x768 256 colours (8-bit) at 60,70,72,75,85,100Hz
Windows Video Mode 81280x960 256 colours (8-bit) at 60,70,72,75,85Hz
Windows Video Mode 91280x1024 256 colours (8-bit) at 60,70,72,75,85Hz
Windows Video Mode 101360x768 256 colours (8-bit) at 60,70,72,75,85,100Hz
Windows Video Mode 111600x900 256 colours (8-bit) at 60,70,72,75,85Hz
Windows Video Mode 121600x1024 256 colours (8-bit) at 60,70,72,75Hz
Windows Video Mode 131600x1200 256 colours (8-bit) at 60,70,72,75,85Hz
Windows Video Mode 14640x480 64K HiColour (16-bit) at 60,70,72,75,85,100,120,140,144,150Hz
Windows Video Mode 15800x600 64K HiColour (16-bit) at 60,70,72,75,85,100,120Hz
Windows Video Mode 16848x480 64K HiColour (16-bit) at 60,70,72,75,85,100,120,140,144Hz
Windows Video Mode 171024x768 64K HiColour (16-bit) at 60,70,72,75,85,100Hz
Windows Video Mode 181152x864 64K HiColour (16-bit) at 60,70,72,75,85Hz
Windows Video Mode 191280x720 64K HiColour (16-bit) at 60,70,72,75,85,100Hz
Windows Video Mode 201280x768 64K HiColour (16-bit) at 60,70,72,75,85,100Hz
Windows Video Mode 211280x960 64K HiColour (16-bit) at 60,70,72,75,85Hz
Windows Video Mode 221280x1024 64K HiColour (16-bit) at 60,70,72,75,85Hz
Windows Video Mode 231360x768 64K HiColour (16-bit) at 60,70,72,75,85,100Hz
Windows Video Mode 241600x900 64K HiColour (16-bit) at 60,70,72,75,85Hz
Windows Video Mode 251600x1024 64K HiColour (16-bit) at 60,70,72,75Hz
Windows Video Mode 261600x1200 64K HiColour (16-bit) at 60,70,72,75,85Hz
Windows Video Mode 27640x480 16M+ TrueColour (32-bit) at 60,70,72,75,85,100,120,140,144,150Hz
Windows Video Mode 28800x600 16M+ TrueColour (32-bit) at 60,70,72,75,85,100,120Hz
Windows Video Mode 29848x480 16M+ TrueColour (32-bit) at 60,70,72,75,85,100,120,140,144Hz
Windows Video Mode 301024x768 16M+ TrueColour (32-bit) at 60,70,72,75,85,100Hz
Windows Video Mode 311152x864 16M+ TrueColour (32-bit) at 60,70,72,75,85Hz
Windows Video Mode 321280x720 16M+ TrueColour (32-bit) at 60,70,72,75,85,100Hz
Windows Video Mode 331280x768 16M+ TrueColour (32-bit) at 60,70,72,75,85,100Hz
Windows Video Mode 341280x960 16M+ TrueColour (32-bit) at 60,70,72,75,85Hz
Windows Video Mode 351280x1024 16M+ TrueColour (32-bit) at 60,70,72,75,85Hz
Windows Video Mode 361360x768 16M+ TrueColour (32-bit) at 60,70,72,75,85,100Hz
Windows Video Mode 371600x900 16M+ TrueColour (32-bit) at 60,70,72,75,85Hz
Windows Video Mode 381600x1024 16M+ TrueColour (32-bit) at 60,70,72,75Hz
Windows Video Mode 391600x1200 16M+ TrueColour (32-bit) at 60,70,72,75,85Hz

Video BIOS
Release Date10/08/01
Version3.20.00.20.00

VESA BIOS
Version3.00
VESA VBE/PM Version1.00
VESA VBE/DDC Version9.A0
ManufacturerNVidia Corporation
Video AdapterNV20 Board
Adapter VersionChip Rev A3
OEM Chipset BIOSNVidia
OEM BIOS Version3.20
Current Video Mode03h
Linear Frame Buffer Address3392 - 3392MB

Video Chipset
8-bit Colour Width RAMDACYes
VGA Compatible ControllerYes
Programmed RAMDAC with Blank BitNo
Hardware StereoScopic SupportNo
Stereo Signalling via VESA EVCNo

Supported VESA Video Modes
VESA Mode 100h640x400 8-bit, Packed, Graphics, BIOS_Out, Linear
VESA Mode 101h640x480 8-bit, Packed, Graphics, BIOS_Out, Linear
VESA Mode 102h800x600 4-bit, EGA16, Graphics, BIOS_Out
VESA Mode 103h800x600 8-bit, Packed, Graphics, BIOS_Out, Linear
VESA Mode 104h1024x768 4-bit, EGA16, Graphics, BIOS_Out
VESA Mode 105h1024x768 8-bit, Packed, Graphics, BIOS_Out, Linear
VESA Mode 106h1280x1024 4-bit, EGA16, Graphics, BIOS_Out
VESA Mode 107h1280x1024 8-bit, Packed, Graphics, BIOS_Out, Linear
VESA Mode 108h80x60 4-bit, Text, Text, BIOS_Out, Linear
VESA Mode 109h132x25 4-bit, Text, Text, BIOS_Out, Linear
VESA Mode 10Ah132x43 4-bit, Text, Text, BIOS_Out, Linear
VESA Mode 10Bh132x50 4-bit, Text, Text, BIOS_Out, Linear
VESA Mode 10Ch132x60 4-bit, Text, Text, BIOS_Out, Linear
VESA Mode 10Eh320x200 16-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 10Fh320x200 32-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 111h640x480 16-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 112h640x480 32-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 114h800x600 16-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 115h800x600 32-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 117h1024x768 16-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 118h1024x768 32-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 11Ah1280x1024 16-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 130h320x200 8-bit, Packed, Graphics, BIOS_Out, Linear
VESA Mode 131h320x400 8-bit, Packed, Graphics, BIOS_Out, Linear
VESA Mode 132h320x400 16-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 133h320x400 32-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 134h320x240 8-bit, Packed, Graphics, BIOS_Out, Linear
VESA Mode 135h320x240 16-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 136h320x240 32-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 13Dh640x400 16-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 13Eh640x400 32-bit, Direct, Graphics, BIOS_Out, Linear
VESA Mode 145h1600x1200 8-bit, Packed, Graphics, BIOS_Out, Linear
VESA Mode 146h1600x1200 16-bit, Direct, Graphics, BIOS_Out, Linear

Enhanced Video Settings
Animation Effects EnabledNo
Full Windows Drag EnabledNo
Font Smoothing EnabledYes

Video Mode Characteristics
Physical Screen Width270 mm, 11 in
Physical Screen Height216 mm, 9 in
Recommended Monitor Size18 in
Horizontal/Vertical Resolution120x120 dpi
Colour Bits/Planes16 / 1 bit(s) per pixel
Brushes4294967295
Pens4294967295
Device Colours4294967295
Pixel Width/Height/Diagonal10 / 10 / 14

Video Driver Clipping Capabilities
Can Clip Output to RectangleYes
Can Clip Output to RegionNo

Video Driver Raster Capabilities
Supports BandingNo
Supports Fonts Larger than 64KYes
Can Transfer BitmapsYes
Supports Bitmaps Larger than 64KYes
Supports Device BitmapsYes
Supports DIBsYes
DIBs on Device SurfaceYes
Flood FillsNo
Supports Windows 2.xYes
Stretch/Compress BitmapsYes
Stretch/Compress DIBsYes
Supports ScalingNo
Palette-Based DeviceNo
Saves Bitmap LocallyYes

Video Driver Curve Capabilities
Can Draw CirclesNo
Can Draw EllipsesNo
Can Draw Pie WedgesNo
Can Draw Chord ArcsNo
Can Draw Wide BordersNo
Can Draw Styled BordersNo
Can Draw Wide, Styled BordersNo
Can Draw Rounded RectanglesNo
Can Draw InteriorsNo

Video Driver Line Capabilities
Can Draw PolylinesYes
Can Draw Styled LinesYes
Can Draw Wide LinesNo
Can Draw Wide, Styled LinesNo
Can Draw MarkersNo
Can Draw PolymarkersNo
Can Draw InteriorsNo

Video Driver Polygonal Capabilities
Can Draw Alternate-fill PolygonsYes
Can Draw Winding-fill PolygonsYes
Can Draw RectanglesYes
Can Draw Scan LinesYes
Can Draw Wide BordersNo
Can Draw Styled BordersNo
Can Draw Wide, Styled BordersNo
Can Draw InteriorsYes

Video Driver Text Capabilities
Supports Stroke Clip PrecisionYes
Supports Stroke Output PrecisionNo
Supports Character Output PrecisionNo
Supports 90° Character RotationNo
Supports Any Angle Character RotationNo
Supports Independent X-Y ScalingNo
Supports Doubled Character for ScalingNo
Supports Integer Multiples for ScalingNo
Any Multiples for Exact ScalingNo
Can Draw Double-Weighted CharactersNo
Can ItalicizeNo
Can UnderlineNo
Can Draw StrikeoutsNo
Can Draw Raster FontsYes
Can Draw Vector FontsNo
Cannot Scroll Using BitBltNo

Performance Tips
Tip T323Remove the desktop wallpaper to save memory and improve performance.
Warning W313Font smoothing reduces video performance.
Tip T2For more information about tips, press F1 and scroll to the Tips section.

DirectX Information

DirectDraw Devices
Primary Display Driver (display)
DirectDraw Driver
Driver IDdisplay
Driver Version4.13.01.2311
Library Version4.08.00.400

DirectDraw Device
ModelNVIDIA GeForce3 Ti 200
Total/Free Memory63MB / 60.8MB, 96%
Total/Free Video Memory63MB / 60.8MB, 96%
Total/Free AGP Memory32MB / 26.5MB, 83%
Total/Free Texture Memory95MB / 87.3MB, 92%
Max. Z-Buffer Depth24-bit
Max. Visible Overlays1
Min/Max Overlay Stretch0.0 / 20.0
Min/Max Live Video Stretch0.0 / 20.0
Min/Max Hardware Codec Stretch0.0 / 4095.0
Max/Current Video Ports1 / 0

DirectDraw Interface
Supports DirectDraw v7 (DX7)Yes

General Capabilities
Has 3D Hardware AccelerationYes
Supports Alpha BlendingYes
Boundary Aligned Dest Rectangles OnlyYes
Size Mult Dest Rectangles OnlyNo
Boundary Aligned Src Rectangles OnlyNo
Size Mult Src Rectangles OnlyNo
Stride Alignment Surfaces OnlyYes
Hardware is Bank-SwitchedNo
Can Transfer BitmapsYes
Supports Asynchronous Bitmap TransfersYes
Can Transfer Bitmaps to/from MemoryYes
Supports ClippingNo
Supports Clipping while StretchingNo
Supports Colour Space ConversionsYes
Stretch/Compress BitmapsYes
Supports Colour FillsYes
Supports Z-Buffer Depth FillsYes
Supports Colour KeysYes
Hardware Assisted Colour KeysNo
Shares Display with GDIYes
Supports Hardware OverlayYes
Cannot Clip OverlaysYes
Supports Overlay Colour Space ConversionsYes
Stretch/Compress OverlaysYes
Supports Individual Surface PaletteYes
Can Sync Palette Change with Vertical RefreshNo
Can Return Current Scan LineYes
Supports Vertical Blank IrqNo
Supports Z-Buffer Bitmap TransfersNo
Supports Overlay Z-OrderingNo

Extended Capabilities
Can Flip Overlay AutomaticallyYes
Can Do Hardware InterleaveYes
Can Interleave if Memory InterleaveYes
Can Interleave if not Memory InterleaveYes
Can Convert 16-bit RGBZ to RGBNo
Can Do Odd/Even FlipsYes
Automatic Gamma CalibratorNo
Supports Dynamic Gamma RampsYes
Can Manage Textures in Video MemoryNo
Can Manage Textures in AGP MemoryNo
Can Render in WindowYes
Primary Surface Has Colour ControlsNo
Overlay Surface Has Colour ControlsYes
Can Transfer Surface w/Colour Space ConversionYes
Can Disable VSync on FlipsYes
Cannot Interleave 2D & 3D OperationsNo
Supports AGP MemoryYes
Different Capabilities in AGP MemoryYes
Supports DMA Transfer on Unlocked System MemoryYes
Supports Stereo ModeNo
Supports Live VideoYes
Supports Wide SurfacesYes

Colour Key Capabilities
Transp Blt on RGB Dest Surface using Colour KeyNo
Transp Blt on YUV Dest Surface using Colour KeyNo
Transp Blt on RGB Dest Surface using Colour SpaceNo
Transp Blt on YUV Dest Surface using Colour SpaceNo
Overlay on RGB Dest Surface using Colour KeyYes
Overlay on YUV Dest Surface using Colour KeyNo
Overlay on RGB Dest Surface using Colour SpaceNo
Overlay on YUV Dest Surface using Colour SpaceNo
One Active Dest Colour Key for Overlay SurfacesYes
Transp Blt on RGB Src Surface using Colour KeyYes
Transp Blt on YUV Src Surface using Colour KeyNo
Transp Blt on RGB Src Surface using Colour SpaceNo
Transp Blt on YUV Src Surface using Colour SpaceNo
Overlay on RGB Src Surface using Colour KeyNo
Overlay on YUV Src Surface using Colour KeyNo
Overlay on RGB Src Surface using Colour SpaceNo
Overlay on YUV Src Surface using Colour SpaceNo
One Active Src Colour Key for Overlay SurfacesNo
No Cost for using Colour Key OverlaysNo

Special Effects (FX) Capabilities
Supports Alpha-blended CopyYes
Supports Surface ReconstructionYes
Arithmetic Arbitrary Y-axis Bitmap StretchYes
Arithmetic Integer Y-axis Bitmap StretchNo
Left/Right Bitmap Mirror EffectYes
Top/Bottom Bitmap Mirror EffectYes
Any Angle Bitmap RotationNo
90° Bitmap RotationNo
Arbitrary X-axis Bitmap ShrinkYes
Integer X-axis Bitmap ShrinkNo
Arbitrary Y-axis Bitmap ShrinkYes
Integer Y-axis Bitmap ShrinkNo
Arbitrary X-axis Bitmap StretchYes
Integer X-axis Bitmap StretchNo
Arbitrary Y-axis Bitmap StretchYes
Integer Y-axis Bitmap StretchNo
Supports Alpha-blended OverlaysNo
Supports Overlay Surface FilterYes
Arithmetic Arbitrary Y-axis Overlay StretchYes
Arithmetic Integer Y-axis Overlary StretchNo
Arbitrary X-axis Overlay ShrinkYes
Integer X-axis Overlay ShrinkNo
Arbitrary Y-axis Overlay ShrinkYes
Integer Y-axis Overlay ShrinkNo
Arbitrary X-axis Overlay StretchYes
Integer X-axis Overlay StretchNo
Arbitrary Y-axis Overlay StretchYes
Integer Y-axis Overlay StretchNo
Left/Right Overlay Mirror EffectNo
Top/Bottom Overlay Mirror EffectYes

Palette Capabilities
1-bit (2 colours) IndexNo
2-bit (4 colours) IndexNo
4-bit (16 colours) IndexNo
8-bit (256 colours) IndexYes
8-bit Palette EntriesNo
Supports Palettes with AlphaNo
Primary Surface PaletteNo
Left Primary Surface PaletteNo
Allows All Entries DefinedNo
Sync Palette Change with Vertical RefreshNo

General Surface Capabilities
Supports 3D RenderingYes
Supports Alpha BlendingYes
Supports Complex SurfacesNo
Supports Surface FlippingYes
Supports Mip-MappingYes
Supports Texture MappingYes
Supports Z-BufferingYes
Supports Live VideoNo
Supports Hardware Codec StreamsYes
Supports Overlay SurfacesYes
Supports Palette Based SurfacesNo
Surface in System MemoryYes
Surface in Video MemoryNo
Surface in AGP MemoryNo
Surface has own Device ContextNo
Surface is Back BufferYes
Surface is Front BufferYes
Surface is Plain SurfaceYes
Surface is Primary SurfaceYes
Surface is Standard VGA SurfaceNo
Surface is ModeX SurfaceNo
Surface is Cubed EnvironmentMapYes
Surface is 6-faces Cube MapNo
Surface is Managed by DirectXNo
Surface is Managed by Video DriverNo
Video Port SurfaceNo
Mip Map Cube Map SurfaceNo

Supported Raster Operations
Copy SourceYes
Combine using ORYes
Combine using ANDYes
Combine using XORYes
Combine using AND, Inverted DestYes
Copy Inverted SourceYes
Combine using OR and InvertYes
Merge with Pattern using ANDNo
Merge with Pattern using ORYes
Copy PatternNo
Merge Pattern with Inverted Source using ORNo
Merge with Pattern using XORNo
Invert DestinationNo
Fill with BlackYes
Fill with WhiteYes

DirectDraw Display Modes
DirectDraw Mode 0320x200 256 colours (8-bit)
DirectDraw Mode 1320x240 256 colours (8-bit)
DirectDraw Mode 2400x300 256 colours (8-bit)
DirectDraw Mode 3480x360 256 colours (8-bit)
DirectDraw Mode 4512x384 256 colours (8-bit)
DirectDraw Mode 5640x400 256 colours (8-bit)
DirectDraw Mode 6640x480 256 colours (8-bit)
DirectDraw Mode 7800x600 256 colours (8-bit)
DirectDraw Mode 8848x480 256 colours (8-bit)
DirectDraw Mode 9960x720 256 colours (8-bit)
DirectDraw Mode 101024x768 256 colours (8-bit)
DirectDraw Mode 111152x864 256 colours (8-bit)
DirectDraw Mode 121280x720 256 colours (8-bit)
DirectDraw Mode 131280x768 256 colours (8-bit)
DirectDraw Mode 141280x960 256 colours (8-bit)
DirectDraw Mode 151280x1024 256 colours (8-bit)
DirectDraw Mode 161360x768 256 colours (8-bit)
DirectDraw Mode 171600x900 256 colours (8-bit)
DirectDraw Mode 181600x1024 256 colours (8-bit)
DirectDraw Mode 191600x1200 256 colours (8-bit)
DirectDraw Mode 20320x200 64K HiColour (16-bit)
DirectDraw Mode 21320x240 64K HiColour (16-bit)
DirectDraw Mode 22400x300 64K HiColour (16-bit)
DirectDraw Mode 23480x360 64K HiColour (16-bit)
DirectDraw Mode 24512x384 64K HiColour (16-bit)
DirectDraw Mode 25640x400 64K HiColour (16-bit)
DirectDraw Mode 26640x480 64K HiColour (16-bit)
DirectDraw Mode 27720x480 64K HiColour (16-bit)
DirectDraw Mode 28720x576 64K HiColour (16-bit)
DirectDraw Mode 29800x600 64K HiColour (16-bit)
DirectDraw Mode 30848x480 64K HiColour (16-bit)
DirectDraw Mode 311024x768 64K HiColour (16-bit)
DirectDraw Mode 321152x864 64K HiColour (16-bit)
DirectDraw Mode 331280x720 64K HiColour (16-bit)
DirectDraw Mode 341280x768 64K HiColour (16-bit)
DirectDraw Mode 351280x960 64K HiColour (16-bit)
DirectDraw Mode 361280x1024 64K HiColour (16-bit)
DirectDraw Mode 371360x768 64K HiColour (16-bit)
DirectDraw Mode 381600x900 64K HiColour (16-bit)
DirectDraw Mode 391600x1024 64K HiColour (16-bit)
DirectDraw Mode 401600x1200 64K HiColour (16-bit)
DirectDraw Mode 41320x200 16M+ TrueColour (32-bit)
DirectDraw Mode 42320x240 16M+ TrueColour (32-bit)
DirectDraw Mode 43400x300 16M+ TrueColour (32-bit)
DirectDraw Mode 44480x360 16M+ TrueColour (32-bit)
DirectDraw Mode 45512x384 16M+ TrueColour (32-bit)
DirectDraw Mode 46640x400 16M+ TrueColour (32-bit)
DirectDraw Mode 47640x480 16M+ TrueColour (32-bit)
DirectDraw Mode 48800x600 16M+ TrueColour (32-bit)
DirectDraw Mode 49848x480 16M+ TrueColour (32-bit)
DirectDraw Mode 501024x768 16M+ TrueColour (32-bit)
DirectDraw Mode 511152x864 16M+ TrueColour (32-bit)
DirectDraw Mode 521280x720 16M+ TrueColour (32-bit)
DirectDraw Mode 531280x768 16M+ TrueColour (32-bit)
DirectDraw Mode 541280x960 16M+ TrueColour (32-bit)
DirectDraw Mode 551280x1024 16M+ TrueColour (32-bit)
DirectDraw Mode 561360x768 16M+ TrueColour (32-bit)
DirectDraw Mode 571600x900 16M+ TrueColour (32-bit)
DirectDraw Mode 581600x1024 16M+ TrueColour (32-bit)
DirectDraw Mode 591600x1200 16M+ TrueColour (32-bit)

Colour Space Conversion Formats
Number of Colour Space Conversions28
UYVYYes
YUY2Yes
YV12Yes
YVU9Yes
IF09Yes
IV32Yes
IV31Yes
RAW8Yes
NVDSYes
NVT0Yes
NVT1Yes
NVT2Yes
NVT3Yes
NVT4Yes
NVT5Yes
NVS0Yes
NVS1Yes
NVS2Yes
NVS3Yes
NVS4Yes
NVS5Yes
DXT1Yes
DXT2Yes
DXT3Yes
DXT4Yes
DXT5Yes
NVHSYes
NVHUYes

Performance Tips
Tip T2221Driver is not certified.
Tip T2For more information about tips, press F1 and scroll to the Tips section.

Direct3D Devices
Primary Display Driver (display) - Microsoft Direct3D Hardware acceleration through Direct3D HAL (Direct3D HAL)
Direct3D
Supports Direct3D v7 (DX7)Yes
Rendering Depth32-bit
Max. Z-Buffer Depth24-bit
Min. Texture Size1x1
Max. Texture Size4096x4096
Max. Texture Blend Stages8

Device Colour Model
Supported ModelFull RGB

Clipping Capabilities
Supports 3D ClippingYes
Max. Clipping Planes6

Device Capabilities
Hardware Scene RasterisationYes
Hardware Transform & LightNo
Supports Draw PrimitivesYes
Supports Extended Draw PrimitivesYes
Can Render After FlipYes
Can Texture from System to AGP MemoryYes
Floating Point Vertex DataYes
Needs Data Sorted in Descreasing DepthNo
Needs Data Sorted in Increasing DepthNo
Needs Data Sorted ExactlyNo
System Memory Execute BuffersYes
Video Memory Execute BuffersYes
Textures in System MemoryNo
Textures in AGP MemoryYes
Textures in Video MemoryYes
Separate Texture MemoriesNo
System Memory Vertex BuffersYes
Video Memory Vertex BuffersYes

Light Capabilities
Lighting ModelFull RGB
Max. Lights Supported4294967295

Line General Capabilities
OpenGL Compliant DeviceNo
Counter-Clockwise CullingYes
Clockwise Triangle CullingYes
No Triangle Culling SupportYes
Complex Line Pattern StructureNo
Bitmask of Colour PlanesNo
Enable/Disable Z-Buffer ModificationsYes

Line Raster Capabilities
Anisotropic FilteringYes
Edge Anti-AliasingYes
Sort Independent Anti-AliasingYes
DitheringYes
Fog by RangeYes
Fog by TableYes
Fog by Light-Alpha-InterpolateYes
Mip-map LOD Bias AdjustmentsYes
Patterned DrawingNo
New Raster OperationsNo
Transparency by StipplingNo
Sort Independent TranslucencyNo
Full Sub-Pixel AccuracyYes
X-axis Sub-Pixel AccuracyNo
XOR OperationsNo
W-buffer DepthYes
W-based FogYes
Z-bias ValuesYes
Sort Independent Z-bufferNo
Z-based FogYes
Z-test OperationsNo

Line Z-Buffer Comparison Functions
Supports Always (True)Yes
Supports Never (False)Yes
Supports EqualYes
Supports Not EqualYes
Supports GreaterYes
Supports Greater or EqualYes
Supports LessYes
Supports Less or EqualYes

Line Source-Blending Capabilities
Overwrite Dest if Alpha NormalYes
Overwrite Dest if Alpha InvertedYes
Dest Alpha FactorYes
Dest Colour FactorYes
Invert Dest Alpha FactorYes
Invert Dest Colour FactorYes
Src Alpha FactorYes
Src Alpha SaturationYes
Src Colour FactorYes
Invert Src Alpha FactorYes
Invert Src Colour FactorYes
One-All FactorYes
Zero-All FactorYes

Line Destination-Blending Capabilities
Overwrite Dest if Alpha NormalYes
Overwrite Dest if Alpha InvertedYes
Dest Alpha FactorYes
Dest Colour FactorYes
Invert Dest Alpha FactorYes
Invert Dest Colour FactorYes
Src Alpha FactorYes
Src Alpha SaturationYes
Src Colour FactorYes
Invert Src Alpha FactorYes
Invert Src Colour FactorYes
One-All FactorYes
Zero-All FactorYes

Line Alpha-test Comparison Functions
Supports Always (True)Yes
Supports Never (False)Yes
Supports EqualYes
Supports Not EqualYes
Supports GreaterYes
Supports Greater or EqualYes
Supports LessYes
Supports Less or EqualYes

Line Shading Capabilities
Alpha Flat BlendingYes
Alpha Flat Stippled TransparencyNo
Alpha Gouraud BlendingYes
Alpha Gouraud Stippled TransparencyNo
Alpha Phong BlendingNo
Alpha Phong Stippled TransparencyNo
Monochrome Flat ShadingYes
RGB Flat ShadingYes
Monochrome Gouraud ShadingYes
RGB Gouraud ShadingYes
Monochrome Phong ShadingNo
RGB Phong ShadingNo
Flat FogYes
Gouraud FogYes
Phong FogNo
Monochrome Specular Flat HighlightsNo
RGB Specular Flat HighlightsYes
Monochrome Specular Gouraud HighlightsNo
RGB Specular Gouraud HighlightsYes
Monochrome Specular Phong HighlightsNo
RGB Specular Phong HighlightsNo

Line Texture-Mapping Capabilities
Supports Alpha ChannelYes
Supports Alpha PalettisedYes
Supports Alpha-blended Colour KeyNo
Supports Cube MappingYes
Border Texture MappingNo
Supports Perspective CorrectionYes
Power of 2 Dimensions OnlyYes
Conditional non Power of 2 DimensionsYes
Square Textures OnlyNo
Supports ProjectionsYes
Supports TransparencyYes
Texture Index not Scaled by SizeNo

Line Texture-Filtering Capabilities
LinearYes
Linear+InterpolationYes
Linear+AppropriateYes
NearestYes
Nearest+InterpolationYes
Nearest+AppropriateYes
Flat Cubic MagnificationNo
Gaussian Cubic MagnificationNo
Anisotropic MagnificationNo
Bilinear Interpolation MagnificationYes
Point-sampling MagnificationYes
Anisotropic MinificationNo
Bilinear Interpolation MinificationYes
Point-sampling MinificationYes
Trilinear Interpolation for Mip-mapsYes
Point-sampling for Mip-mapsYes

Line Texture-Blending Capabilities
Copy ModeYes
Decal ModeYes
Decal-Alpha ModeYes
Decal-Mask ModeYes
Modulate ModeYes
Modulate-Alpha ModeYes
Modulate-Mask ModeYes

Line Texture-Addressing Capabilities
Clamp Texture to AddressYes
Mirror Texture to AddressYes
Wrap Texture to AddressYes
Coordinates to Border ColourYes
Independent U & V Texture CoordinatesYes

Triangle General Capabilities
OpenGL Compliant DeviceNo
Counter-Clockwise CullingYes
Clockwise Triangle CullingYes
No Triangle Culling SupportYes
Complex Line Pattern StructureNo
Bitmask of Colour PlanesNo
Enable/Disable Z-Buffer ModificationsYes

Triangle Raster Capabilities
Anisotropic FilteringYes
Edge Anti-AliasingYes
Sort Independent Anti-AliasingYes
DitheringYes
Fog by RangeYes
Fog by TableYes
Fog by Light-Alpha-InterpolateYes
Mip-map LOD Bias AdjustmentsYes
Patterned DrawingNo
New Raster OperationsNo
Transparency by StipplingNo
Sort Independent TranslucencyNo
Full Sub-Pixel AccuracyYes
X-axis Sub-Pixel AccuracyNo
XOR OperationsNo
W-buffer DepthYes
W-based FogYes
Z-bias ValuesYes
Sort Independent Z-bufferNo
Z-based FogYes
Z-test OperationsNo

Triangle Z-Buffer Comparison Functions
Supports Always (True)Yes
Supports Never (False)Yes
Supports EqualYes
Supports Not EqualYes
Supports GreaterYes
Supports Greater or EqualYes
Supports LessYes
Supports Less or EqualYes

Triangle Source-Blending Capabilities
Overwrite Dest if Alpha NormalYes
Overwrite Dest if Alpha InvertedYes
Dest Alpha FactorYes
Dest Colour FactorYes
Invert Dest Alpha FactorYes
Invert Dest Colour FactorYes
Src Alpha FactorYes
Src Alpha SaturationYes
Src Colour FactorYes
Invert Src Alpha FactorYes
Invert Src Colour FactorYes
One-All FactorYes
Zero-All FactorYes

Triangle Destination-Blending Capabilities
Overwrite Dest if Alpha NormalYes
Overwrite Dest if Alpha InvertedYes
Dest Alpha FactorYes
Dest Colour FactorYes
Invert Dest Alpha FactorYes
Invert Dest Colour FactorYes
Src Alpha FactorYes
Src Alpha SaturationYes
Src Colour FactorYes
Invert Src Alpha FactorYes
Invert Src Colour FactorYes
One-All FactorYes
Zero-All FactorYes

Triangle Alpha-test Comparison Functions
Supports Always (True)Yes
Supports Never (False)Yes
Supports EqualYes
Supports Not EqualYes
Supports GreaterYes
Supports Greater or EqualYes
Supports LessYes
Supports Less or EqualYes

Triangle Shading Capabilities
Alpha Flat BlendingYes
Alpha Flat Stippled TransparencyNo
Alpha Gouraud BlendingYes
Alpha Gouraud Stippled TransparencyNo
Alpha Phong BlendingNo
Alpha Phong Stippled TransparencyNo
Monochrome Flat ShadingYes
RGB Flat ShadingYes
Monochrome Gouraud ShadingYes
RGB Gouraud ShadingYes
Monochrome Phong ShadingNo
RGB Phong ShadingNo
Flat FogYes
Gouraud FogYes
Phong FogNo
Monochrome Specular Flat HighlightsNo
RGB Specular Flat HighlightsYes
Monochrome Specular Gouraud HighlightsNo
RGB Specular Gouraud HighlightsYes
Monochrome Specular Phong HighlightsNo
RGB Specular Phong HighlightsNo

Triangle Texture-Mapping Capabilities
Supports Alpha ChannelYes
Supports Alpha PalettisedYes
Supports Alpha-blended Colour KeyNo
Supports Cube MappingYes
Border Texture MappingNo
Supports Perspective CorrectionYes
Power of 2 Dimensions OnlyYes
Conditional non Power of 2 DimensionsYes
Square Textures OnlyNo
Supports ProjectionsYes
Supports TransparencyYes
Texture Index not Scaled by SizeNo

Triangle Texture-Filtering Capabilities
LinearYes
Linear+InterpolationYes
Linear+AppropriateYes
NearestYes
Nearest+InterpolationYes
Nearest+AppropriateYes
Flat Cubic MagnificationNo
Gaussian Cubic MagnificationNo
Anisotropic MagnificationNo
Bilinear Interpolation MagnificationYes
Point-sampling MagnificationYes
Anisotropic MinificationYes
Bilinear Interpolation MinificationYes
Point-sampling MinificationYes
Trilinear Interpolation for Mip-mapsYes
Point-sampling for Mip-mapsYes

Triangle Texture-Blending Capabilities
Copy ModeYes
Decal ModeYes
Decal-Alpha ModeYes
Decal-Mask ModeYes
Modulate ModeYes
Modulate-Alpha ModeYes
Modulate-Mask ModeYes

Triangle Texture-Addressing Capabilities
Clamp Texture to AddressYes
Mirror Texture to AddressYes
Wrap Texture to AddressYes
Coordinates to Border ColourYes
Independent U & V Texture CoordinatesYes

Stencil-Buffer Operations
Supports DecrementYes
Supports Decrement SaturateYes
Supports IncrementYes
Supports Increment SaturateYes
Supports InvertYes
Supports KeepYes
Supports ReplaceYes
Supports ZeroYes

Texture Blending Operations
Add ComponentsYes
Add Components SignedYes
Add Components Signed 2xYes
Add Components and SmoothYes
Subtract ComponentsYes
Blend Current AlphaYes
Blend Diffuse AlphaYes
Blend Factor AlphaYes
Blend Texture AlphaYes
Blend Texture Pre-Multiplied AlphaYes
Per-Pixel Bump Environment MappingYes
Per-Pixel Bump Env Mapping/w LuminanceYes
Dot Product of ComponentsYes
Modulate (Multiply) ComponentsYes
Modulate Components 2xYes
Modulate Components 4xYes
Pre-Modulate ComponentsNo
Modulate Colour with AlphaYes
Modulate Colour with Inv AlphaYes
Modulate then Add AlphaYes
Modulate then Add Inv AlphaYes
Supports DisableYes
Supports Select Argument 1Yes
Supports Select Argument 2Yes

Vertex Processing Capabilities
Can Generate Texture CoordinatesYes
Selectable Vertex Colour SourcesYes
Supports Vertex FogYes
Supports Directional LightsYes
Supports Positional LightsYes
Prefer Not Stripped ElementsYes
Max. Vertex Blend Matrices4

Texture Formats
16-bit 555RGB
16-bit 5551RGB APix
16-bit 4444RGB APix
16-bit 565RGB
32-bit 888RGB
32-bit 8888RGB APix
16-bit 880BumpMap
16-bit 556BumpLum BumpMap
32-bit 888BumpLum BumpMap
8-bitRGB PAL8

Primary Display Driver (display) - Microsoft Direct3D Hardware Transform and Lighting acceleration capable device (Direct3D T&L HAL)
Direct3D
Supports Direct3D v7 (DX7)Yes
Rendering Depth32-bit
Max. Z-Buffer Depth24-bit
Min. Texture Size1x1
Max. Texture Size4096x4096
Max. Texture Blend Stages8

Device Colour Model
Supported ModelFull RGB

Clipping Capabilities
Supports 3D ClippingYes

Device Capabilities
Hardware Scene RasterisationYes
Hardware Transform & LightYes
Supports Draw PrimitivesYes
Supports Extended Draw PrimitivesYes
Can Render After FlipYes
Can Texture from System to AGP MemoryYes
Floating Point Vertex DataYes
Needs Data Sorted in Descreasing DepthNo
Needs Data Sorted in Increasing DepthNo
Needs Data Sorted ExactlyNo
System Memory Execute BuffersYes
Video Memory Execute BuffersYes
Textures in System MemoryNo
Textures in AGP MemoryYes
Textures in Video MemoryYes
Separate Texture MemoriesNo
System Memory Vertex BuffersYes
Video Memory Vertex BuffersYes

Light Capabilities
Lighting ModelFull RGB
Max. Lights Supported8

Line General Capabilities
OpenGL Compliant DeviceNo
Counter-Clockwise CullingYes
Clockwise Triangle CullingYes
No Triangle Culling SupportYes
Complex Line Pattern StructureNo
Bitmask of Colour PlanesNo
Enable/Disable Z-Buffer ModificationsYes

Line Raster Capabilities
Anisotropic FilteringYes
Edge Anti-AliasingYes
Sort Independent Anti-AliasingYes
DitheringYes
Fog by RangeYes
Fog by TableYes
Fog by Light-Alpha-InterpolateYes
Mip-map LOD Bias AdjustmentsYes
Patterned DrawingNo
New Raster OperationsNo
Transparency by StipplingNo
Sort Independent TranslucencyNo
Full Sub-Pixel AccuracyYes
X-axis Sub-Pixel AccuracyNo
XOR OperationsNo
W-buffer DepthYes
W-based FogYes
Z-bias ValuesYes
Sort Independent Z-bufferNo
Z-based FogYes
Z-test OperationsNo

Line Z-Buffer Comparison Functions
Supports Always (True)Yes
Supports Never (False)Yes
Supports EqualYes
Supports Not EqualYes
Supports GreaterYes
Supports Greater or EqualYes
Supports LessYes
Supports Less or EqualYes

Line Source-Blending Capabilities
Overwrite Dest if Alpha NormalYes
Overwrite Dest if Alpha InvertedYes
Dest Alpha FactorYes
Dest Colour FactorYes
Invert Dest Alpha FactorYes
Invert Dest Colour FactorYes
Src Alpha FactorYes
Src Alpha SaturationYes
Src Colour FactorYes
Invert Src Alpha FactorYes
Invert Src Colour FactorYes
One-All FactorYes
Zero-All FactorYes

Line Destination-Blending Capabilities
Overwrite Dest if Alpha NormalYes
Overwrite Dest if Alpha InvertedYes
Dest Alpha FactorYes
Dest Colour FactorYes
Invert Dest Alpha FactorYes
Invert Dest Colour FactorYes
Src Alpha FactorYes
Src Alpha SaturationYes
Src Colour FactorYes
Invert Src Alpha FactorYes
Invert Src Colour FactorYes
One-All FactorYes
Zero-All FactorYes

Line Alpha-test Comparison Functions
Supports Always (True)Yes
Supports Never (False)Yes
Supports EqualYes
Supports Not EqualYes
Supports GreaterYes
Supports Greater or EqualYes
Supports LessYes
Supports Less or EqualYes

Line Shading Capabilities
Alpha Flat BlendingYes
Alpha Flat Stippled TransparencyNo
Alpha Gouraud BlendingYes
Alpha Gouraud Stippled TransparencyNo
Alpha Phong BlendingNo
Alpha Phong Stippled TransparencyNo
Monochrome Flat ShadingYes
RGB Flat ShadingYes
Monochrome Gouraud ShadingYes
RGB Gouraud ShadingYes
Monochrome Phong ShadingNo
RGB Phong ShadingNo
Flat FogYes
Gouraud FogYes
Phong FogNo
Monochrome Specular Flat HighlightsNo
RGB Specular Flat HighlightsYes
Monochrome Specular Gouraud HighlightsNo
RGB Specular Gouraud HighlightsYes
Monochrome Specular Phong HighlightsNo
RGB Specular Phong HighlightsNo

Line Texture-Mapping Capabilities
Supports Alpha ChannelYes
Supports Alpha PalettisedYes
Supports Alpha-blended Colour KeyNo
Supports Cube MappingYes
Border Texture MappingNo
Supports Perspective CorrectionYes
Power of 2 Dimensions OnlyYes
Conditional non Power of 2 DimensionsYes
Square Textures OnlyNo
Supports ProjectionsYes
Supports TransparencyYes
Texture Index not Scaled by SizeNo

Line Texture-Filtering Capabilities
LinearYes
Linear+InterpolationYes
Linear+AppropriateYes
NearestYes
Nearest+InterpolationYes
Nearest+AppropriateYes
Flat Cubic MagnificationNo
Gaussian Cubic MagnificationNo
Anisotropic MagnificationNo
Bilinear Interpolation MagnificationYes
Point-sampling MagnificationYes
Anisotropic MinificationNo
Bilinear Interpolation MinificationYes
Point-sampling MinificationYes
Trilinear Interpolation for Mip-mapsYes
Point-sampling for Mip-mapsYes

Line Texture-Blending Capabilities
Copy ModeYes
Decal ModeYes
Decal-Alpha ModeYes
Decal-Mask ModeYes
Modulate ModeYes
Modulate-Alpha ModeYes
Modulate-Mask ModeYes

Line Texture-Addressing Capabilities
Clamp Texture to AddressYes
Mirror Texture to AddressYes
Wrap Texture to AddressYes
Coordinates to Border ColourYes
Independent U & V Texture CoordinatesYes

Triangle General Capabilities
OpenGL Compliant DeviceNo
Counter-Clockwise CullingYes
Clockwise Triangle CullingYes
No Triangle Culling SupportYes
Complex Line Pattern StructureNo
Bitmask of Colour PlanesNo
Enable/Disable Z-Buffer ModificationsYes

Triangle Raster Capabilities
Anisotropic FilteringYes
Edge Anti-AliasingYes
Sort Independent Anti-AliasingYes
DitheringYes
Fog by RangeYes
Fog by TableYes
Fog by Light-Alpha-InterpolateYes
Mip-map LOD Bias AdjustmentsYes
Patterned DrawingNo
New Raster OperationsNo
Transparency by StipplingNo
Sort Independent TranslucencyNo
Full Sub-Pixel AccuracyYes
X-axis Sub-Pixel AccuracyNo
XOR OperationsNo
W-buffer DepthYes
W-based FogYes
Z-bias ValuesYes
Sort Independent Z-bufferNo
Z-based FogYes
Z-test OperationsNo

Triangle Z-Buffer Comparison Functions
Supports Always (True)Yes
Supports Never (False)Yes
Supports EqualYes
Supports Not EqualYes
Supports GreaterYes
Supports Greater or EqualYes
Supports LessYes
Supports Less or EqualYes

Triangle Source-Blending Capabilities
Overwrite Dest if Alpha NormalYes
Overwrite Dest if Alpha InvertedYes
Dest Alpha FactorYes
Dest Colour FactorYes
Invert Dest Alpha FactorYes
Invert Dest Colour FactorYes
Src Alpha FactorYes
Src Alpha SaturationYes
Src Colour FactorYes
Invert Src Alpha FactorYes
Invert Src Colour FactorYes
One-All FactorYes
Zero-All FactorYes

Triangle Destination-Blending Capabilities
Overwrite Dest if Alpha NormalYes
Overwrite Dest if Alpha InvertedYes
Dest Alpha FactorYes
Dest Colour FactorYes
Invert Dest Alpha FactorYes
Invert Dest Colour FactorYes
Src Alpha FactorYes
Src Alpha SaturationYes
Src Colour FactorYes
Invert Src Alpha FactorYes
Invert Src Colour FactorYes
One-All FactorYes
Zero-All Factor